DC has had its ups and downs in its quest to put together an impressive Superman-themed game, ranging from the horrendous (albeit legendary) Superman 64 to the more recent and mildly better received Superman Returns. Admittedly it’s no easy task to base a game on a character as powerful as the Man of Steel. I mean he can fly, for one. He can exhale strong gusts of wind, for two. He can shoot lasers from his eyes, for three, as well as other crazy-powerful abilities. And all because he comes from a world far, far away.
By Ben Mapp
DC has had its ups and downs in its quest to put together an impressive Superman-themed game, ranging from the horrendous (albeit legendary) Superman 64 to the more recent and mildly better received Superman Returns. Admittedly it’s no easy task to base a game on a character as powerful as the Man of Steel. I mean he can fly, for one. He can exhale strong gusts of wind, for two. He can shoot lasers from his eyes, for three, as well as other crazy-powerful abilities. And all because he comes from a world far, far away. By Paul Robert Scott For a person like me game trailers are rarely things to take notice of. This is usually down to the fact that most are simply used as a form of graphical 'one-upmanship' on the part of developers who simply wish to brag about how shiny looking their latest release is, with perhaps a line or two thrown in to give some idea of plot. By Anne Marie Beach This weekend I got down to play the newly released Qbeh-1 The Atlas Cube,. It is the prequel to Qbeh, a short puzzle-platformer developed by Liquid Flower and inspired by popular titles such as Portal and Minecraft. This prequel, which promises to expand on the gameplay introduced in the original game, has been hotly-anticipated as a consequence. Let's find out why! By Ben Mapp Of course, Arkham Origins was a game not without its faults. And as you'll know from all of the reviews which have been out since October, there are a good few! Firstly, the game broke the pattern in the series by being the first installment not to take a huge leap (or – in fact – any leap) in gameplay. By Vanessa Hague Halo 5: Guardians has been announced by Microsoft today with a release date of Autumn 2015, exclusive for the Xbox One. It is unclear at this point whether or not Halo 5 will be split into multiple games, as was the case with 2009's Halo 3: ODST. By Graham Osborne The Metal Gear Solid series has spanned multiple console generations, from the 90’s to present day, and the storyline is becoming more and more convoluted as time goes on. Possibly as an attempt by Hideo Kojima to sabotage the franchise, allowing him to move on (he’s been trying to escape since MGS2!) By Ben Mapp Released on October 25th 2013, Batman: Arkham Origins was the third main entry of the infamous Arkham series. It was a prequel to Arkham Asylum, taking place in a period of time where Batman is still in the process of meeting his deadliest enemies for the first time. Arkham Origins was meant to be the culmination of the task which began in Arkham Asylum and continued in Arkham City, to take the best elements of both stealth and action genres and have them married in a beautiful, bat-filled ceremony. The finest elements of both games should have merged with clear references to the twisted, iconic asylum of the first game as well as the giant urban prison of the second. The main question everyone was asking however – did this game live up to the infamous ‘Arkham’ reputation? By Luke Kirby It’s somewhat of a harsh truth but the catalogue of games on the Wii U has been rather lacking, specifically with the popular/iconic franchises, since the release of the console in November 2012. So I gleefully look forward to the release of Mario Kart 8 released on the 30th of May because quite frankly my Wii U is gathering thicker layers of dust as the days go on. By Paul Robert Scott For gamers there are few things that can induce a simultaneous feeling of both hope and dread quite like hearing that the latest blockbuster film is going to get a video game tie-in. On the one hand we always hope that the developers will get it right and capture the magic of the big screen, but as experience has taught us the end result is just as likely to be a massive let down. Invariably for every Goldeneye we get an E.T., the latter of which now being legendary for being so bad all unsold copies were literally buried; and even more often we are given a game so mediocre that it’ll find itself back in the pre-owned section before a second playthrough. This is often down to the speed in which the games are produced, with designers often pressured to get their project released at the same time as the film it’s based on. By Ben Mapp. Red Dwarf is a British sitcom set in space produced by the BBC, and features Craig Charles as Dave Lister, the last surviving human, who sets out to return to Earth after a prolonged sleep in cryo-stasis. The show also starred Chris Barrie as a hologram of Lister’s dead bunk-mate, a servant ‘mechanoid’ called Kryten played by Robert Llewellyn, and a rebellious life-form that evolved from Lister’s cat played by Danny John-Jules. The show originally ran from 1988 to 1999 before being discontinued in favour of a live-action film (which never transpired). The franchise eventually returned to British television on Dave in 2012 with a new series, entitled Red Dwarf X (the tenth series if we are to count the 2009 three-part-story ‘Back to Earth’ as Series IX). |
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GamesReviews and discussions on the latest games, as well as some classics. Whether you're partial to the PS3, the Xbox 360, or the PC, I guarantee the Games section will have something to keep you entertained and intrigued. Archives
July 2015
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